ps vitaHardware


The first thing you notice is the 5-inch OLED touch screen of 960 × 544 resolution clocks at 220 pixels per inch (ppi). On paper, it may seem a fair way behind the levels of Apple Retina Display (326 dpi), but make no mistake – this is a big, bright, gorgeous – and counting pixels will be the last thing on your mind once you start playing.

If you have not been following the previews, the Vita is the mainstream first-hand to offer two analog sticks, a configuration control has been the standard console for over a decade, and was surprisingly absent from all models of first-generation PlayStation Portable (PSP).

The second control is essential for precise control of shooters on first and third person, and is ultimately responsible for a sub-genre of arcade games – the “dual stick shooter” Geometry Wars popularized by (which is not surprising to see Super Stardust as a launch title).

Both levers are an important starting point, welcome to the awkwardly placed, hard plastic “nub” of the PSP. They are placed near the middle of the Vita, and the inclination of the console as a stick, although less traveled than you might expect. There is also a much softer feel to the surface of the bar becomes more convenient.
ps vita
The four face buttons are a bit small, and have a click, much like the PSP Go. They are placed as close to the joystick right to the particular skill may be able to operate both at once with some practice.

The joysticks are joined by perhaps the best directional pad on a controller yet. Each direction has a tactile click as diverse as the face buttons, while being quite easy to operate. It is well exhibited by the launch title Ultimate Marvel vs. Capcom 3 (I think fans of fighting games in particular love it).

… but not everything is good. The shoulder buttons to move a little, and may fail to give a tactile click, depending on where you are pressing, and the beginning awkwardly placed and dials it more difficult to pause a game of it it should be, which is unfortunate for a portable device.

Surprisingly, the Vita is much more comfortable to hold and operate than any model of PSP and any controller DualShock / Sixaxis PlayStation console (albeit a bit on the heavy side). Not a Xbox 360 (the watermark to the ergonomics of the driver), but is a clear second – and that’s a powerful challenge to a portable device.

There is no storage on board Vita, and his growing collection of SD and microSD cards does not help – you have to buy a memory card in the new Sony’s proprietary format, which is designed specifically for Vita.

Cards are available for $ 20 for 4 GB, $ 30 for the 8 GB, $ 60 for the 16 GB and $ 100 for 32 GB. While some complain about the cost of memory cards, certainly could be a bad batch (control of what Apple charges for additional memory on iPhone unexpandable).


La Vita has one of the strongest lineups imaginable release. You should be able to find at least two games that I like, regardless of their gaming preferences. Stay tuned for my list of essentials Vita PS games, to be published in the coming days.

All the “long term” Vita titles will be available in hardware or as a download from the PlayStation Network, usually weighing between 1 GB and 4 GB. Like the PlayStation 3, there are download only titles available on the PlayStation Network.

I took two of the downloadable titles, Super Stardust RC Delta and Motorstorm, which are both bright-brainer priced ($ 9.99) and gameplay that is conducive to a quick session of five or ten minutes. Motorstorm RC, you can even play on your PS3, which is something we expect to see more of in the future.

If you already have digital versions of PSP games, many of them can be installed in the PS Vita (the figure rises to over 275 according to Sony) – and I’m finding it much more enjoyable Gran Turismo in the Vita thanks PSP Slim to improved controls.

When you take into account the wide range of PSP games to download and minis PSP, Sony has the start of something that could viably compete with Apple’s iPhone OS devices and the App Store. Aggressive discount catalog of PSP (as the current 50 percent of Grand Theft Auto games) continued courting of popular developers of IOS, and an initiative to build a library of downloadable games Vita in the range of less than $ 5 (including games supported by ads or shopping in the game), the Vita will be infinitely more attractive to those outside the core gamer group.

You can use a computer (PC or Mac) or a PS3 as a library teacher for all their games, and Vita, so it is easy to maintain what you are playing an active role in the memory card of the Vita.


I love this thing, and urge all those who play games to go and have a game with one in a store. Even if you decide to wait for a price drop, a larger library of games, or a hardware revision, playing Vita is like a little glimpse of the future worth experiencing.

I recommend that you get at least a 16 GB memory card, and consider the 32 GB if you’re a hog game. I filled an 8 GB card a few days, although I already had a couple of titles for PSP to install digital and was a little trigger happy on the PlayStation Store.

Battery life is definitely the Achilles heel of the Vita, but not as bad as many are doing so to be. Bluetooth off, I’m getting at least five hours of solid play from office.

I would like to be a little more scientific about this, but the Vita not give you a percentage reading of the battery, and you can tell when I put a button or joystick and finally put to sleep.

Battery packs are the first and third in the pipeline, but the battery packs compatible with the iPhone (as Mophie Juice Pack Powerstation) should do the trick in the meantime.
The quality of construction

After four revisions of the PSP (five if you count the PSP Go) expected that Sony is very good for laptops – and Vita does not disappoint. No plastic creaks or “give” in any place, and the controls all feel like they’re built to last.
Compete with the PS3

An interesting omission from the Vita is the lack of a TV output, which was in the original PSP. When you see the quality of games that run in the Vita can see why – Vita Sony knows that would be competing directly with the PS3, which unlike Vita, you can sell at a profit. Hopefully you have some serious discussion going on over the long run Sony’s PlayStation unification and Vita.


New iPad runs hot, ‘Consumer Reports’ tests show – Today’s News

ipadConsumer Reports said Tuesday that the new Apple iPhone has a problem with heat. The consumer guide found that new iPads can run 13 degrees hotter than the iPad 2 models when certain applications are running.

Consumer Reports testers found that the latest iPad could reach 116 degrees when running games. “When I was at its hottest point, felt very hot, but not particularly uncomfortable if held for a short time, Consumer Reports wrote Tapellini Donna, who held the iPhone in their hands during the test.

  MORE INFO: new Apple iPad, incredible screen, is a delight

The new iPhone is safe, but near the point of 120 degrees in which laptops are very hot and can cause burns if in contact with the skin for a long time, says the editor of electronics CR Paul Reynolds. CR plans to continue testing the new iPad.

Apple sold a record 3 million iPads the weekend. The tablet offers a higher resolution screen, more dynamic 4G data connection and more processing power.

Apple responded Tuesday to reports of problems, but declined to comment after the results of CR’s tests.

“The new iPad boasts an impressive display Retina A5X chip, support for 4G LTE, over 10 hours of battery life while operating within our specific heat,” said Apple spokeswoman Natalie Harrison. “If customers have any questions, should contact AppleCare.”

Consumer Reports tested the new Apple iPad by running the game Infinity Blade II for 45 minutes while plugged in. The consumer protection using a thermal imaging camera to find the new iPad recorded a temperature of 116 degrees when plugged in and 113 degrees when is disconnected.

The most likely cause is the high resolution screen and its increasing demand for processing power, Forrester analyst Frank Gillett says.

“It’s no surprise that when you ask a processor to work harder to be heated,” says Gillett.

Apple, of course, is no stranger to the problems of high-profile product. After the debut of the iPhone 4, consumers complained about the antenna, saying that the phone dropped calls if held in a certain way. Consumer Reports tested the iPhone 4 at the time and said he could not recommend the device due to the problem of the antenna.

Apple in a rare mea culpa offered customers a free defense of protection that could be connected to the phone to address.

Today’s Top news – New wrinkle in pot debate: stoned driving

healthDENVER (AP) – Angelina Chilton says he can not lead unless she smokes marijuana. The woman from the suburbs of Denver says she never get behind the wheel after smoking, but she uses medical marijuana twice a day to relieve the tremors caused by multiple sclerosis, who previously dropped out of his house.

“I do not drink and drive, and I do not smoke and drive,” he said. “But my body is completely saturated with THC.”

His case highlights a problem that no one is sure how to solve: How to know if someone is too stoned to drive?

The states that allow medical marijuana have been faced with determining the levels of deterioration for years. And voters in Colorado and Washington state will decide this fall whether to legalize the drug for recreational use, bringing new urgency to the issue.

An advocate of marijuana in Denver says officials are scrambling to the limits, partly because most drivers recognize drug use.

“The explosion of medical marijuana patients has led to a large number of conductors protruding from the card (marijuana) in the face of law enforcement, saying, ‘You can not do anything for me, I’m legal,” Sean McAllister said, a lawyer who defends people accused of driving under the influence of marijuana.

It’s not that simple. Driving under the influence of any drug is illegal in all states.

However, highlights enforcement officials face the challenges with old tools to try to solve a new problem. Most now drugged driving convictions are based on observations of the police, followed later by a blood test.

The authorities expect a legal threshold for the pot that would be comparable to the blood alcohol standard for determining drunken driving.

But unlike alcohol, marijuana stays in the blood long after the high goes away a couple of hours after use, and there is no quick test to determine the level of damage to a person – not that scientists have not been working on it.

Dr. Marilyn Huestis, National Institute on Drug Abuse, a government research laboratory, said that soon there will be a saliva test to detect recent use of marijuana.

But government officials say that does not address the issue of disability.

“I’ll be dead – and so will many others – of old age before knowing the levels of damage” to marijuana and other drugs, said White House drug czar Gil Kerlikowske.

Authorities recognize the need for a solution. Marijuana causes dizziness, increased reaction time and drivers are more prone to drift and drift when they are discharged.

Dr. Bob DuPont, president of the Institute for Behavior and Health, a non-governmental institute that works to reduce drug abuse, says research shows “the terrible carnage on the highways caused by marijuana” .

A recent review of several studies on marijuana use and traffic accidents suggested that driving after smoking marijuana could nearly double the risk of serious or fatal accident.

And a recent national census of fatal traffic accidents showed that while fatalities have declined in recent years, the percentage of fatally injured drivers who tested positive later for drugs increased 18 percent between 2005 and 2011.

DuPont, the drug czar for presidents Richard Nixon and Gerald Ford, wrote an article last year at the drugged driving for the Obama administration, which has made the issue a priority.

Doctors say that while many tests can show if someone has recently used pot, it is more difficult to detect deterioration at any given time.

Urine tests and blood are best to show if a person uses the drug in the past – as employers and probation officers to use them. But determining the actual damage is much more complicated.

“There is no sure answer to this question,” said Dr. Guohua Li, a researcher at Columbia University that examined marijuana use and car accidents last year.

Their study linked pot use to crash risk, but noted the large differences in the investigation. Scientists have no conclusive evidence linking the dose of marijuana to the probability of an accident, whether it matters if the drug is smoked or eaten, or how marijuana interacts with other drugs.

The limited data has provoked a furious debate.

The proposed solutions include setting limits on the amount of the main psychoactive chemical in marijuana, THC, drivers can have in your blood. But the limits of THC to determine impairment are not widely accepted.

Two states place the rule in 2 nano-grams per milliliter of blood. Others have zero tolerance policies. And Colorado and Washington are discussing a threshold of 5 nano-grams.

This failed attempt by the Colorado Legislature last year, amid opposition from Republicans and Democrats. State officials then set up a working group to resolve the issue – and the panel disagreed.

This year, Colorado lawmakers are debating a similar measure, but its sponsors recognize that they do not know if the “driving while high” bill will pass.

In Washington state, the ballot measure to legalize marijuana includes a limit of 5 nanograms of THC.

Supporters of the measure say polling indicates a limit of driving could be crucial to winning public support for legalization.

“Voters were very concerned about drunk driving,” said Alison Holcomb, director of the campaign for legalization measure in Washington.

Holcomb also referred to a proposal to legalize marijuana in California two years does not include a THC limit driving.

The White House, which has a reduction target drugged driving by 10 percent over the next three years, wants the states to establish a standard blood level at which to base convictions, but has not said what should be the limit.

Government officials insist that marijuana should remain illegal, and Kerlikowske called it a “fallacious argument” that any legal level of THC in a driver is safe.

However, several factors can distort the blood of THC, such as age, sex, weight and frequency of marijuana use. In addition, THC can remain in the weeks after a system user sobers up, leading to anxiety shared by many in the 16 states with medical marijuana: It could be at risk of a positive result at any time if you have recently used drugs or not.

A forensic toxicologist Colorado recently stated that “5 nanograms is more than fair” to determine intoxication. But for now the proposed blood tests are still politically-charged supporters and opponents of legalization of marijuana hinged support on the issue.

Huestis, government-funded drug abuse institute, said that a simple saliva test to use on the road that can determine the use of marijuana – as opposed to marijuana use long ago – is currently being final testing and will be ready for the police rarely used.

The researchers envision a day when the evidence of marijuana are so common in police cars as breathalyzers.

Until then, legislators will consider measures such as Colorado’s marijuana proposal for DUI, marijuana activists say that drivers often use threatening drug, as Chilton, the patient with multiple sclerosis.

She says that since he began using marijuana has started driving again and for the first time in five years has gotten a job.

Proposed Colorado Chilton concerns threatening new found freedom.

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